How we teachSee how it really works

We teach the way curious minds learn.

Every Layerfall journey follows one loop: How? How does that work? How does that part work? What if? Where else? Each step rests on learning research, and every fact on this page names its study.

Curiosity peaks when you half-knowA hill-shaped curve. Curiosity is low when you have no idea, highest when you are about half sure, and low again when you are certain.No ideaCertainHow sure you areHow curiousHalf-know: most curious

Why we start with questions

Curiosity is how people learn. School rarely feeds it.

Small children ask constantly. In class, the questions almost stop, and the pleasure of learning fades with them.

At home26
At school2
Questions four-year-olds asked in an hour: 26 to their mothers at home, 2 to their teachers at nursery school.
  • In class, a student asks about one question every six to nine hours. With a one-to-one tutor, about 26 an hour.

    Graesser & Person, 1994
  • In observed fifth-grade classrooms, curiosity showed itself less than once in two hours.

    Engel, 2011
  • In Gallup's 2016 poll of students whose schools opted in (not a representative sample), 74% of fifth graders were engaged at school, against about a third of students in grades 10 to 12.

    Calderon & Yu, Gallup, 2017
  • The pleasure of learning for its own sake fell from age 9 to 17, most of all in maths.

    Gottfried, Fleming & Gottfried, 2001
  • Children as young as two can tell a real answer from a brush-off. After a non-answer they were more likely to ask again; after a real explanation, more likely to ask a follow-up.

    Frazier, Gelman & Wellman, 2009
  • Curiosity and effort together mattered as much as intelligence for how well students did.

    von Stumm, Hell & Chamorro-Premuzic, 2011
  • Curiosity in kindergarten is linked to better reading and maths, and the link is two to three times stronger for children from low-income families.

    Shah et al., 2018

Step 1 · How?

Start with a mystery, not a topic.

A topic tells you what you are about to learn. A mystery makes you need to know.

Trivia answers remembered

Right away

  • Curious about it 71%
  • Not curious 54%

A day later

  • Curious about it 46%
  • Not curious 28%
  • Curiosity is the feeling of a gap in what you know, and it needs a little knowledge to start.

    Loewenstein, 1994
  • Curiosity peaks when you half-know the answer: not when you know nothing, and not when you are sure.

    Kang et al., 2009
  • People remembered 71% of answers they were curious about, against 54% of the rest. A day later: 46% against 28%.

    Gruber, Gelman & Ranganath, 2014
  • A question before the lesson helps you learn what it asks about, and barely anything else. So every opening question aims at the principle underneath.

    St. Hilaire, Chan & Ahn, 2024
What Layerfall does

Every journey opens with a How question about something you already know from the outside, phrased so the answer is not obvious, and aimed straight at the principle underneath.

You know less than you think. Everyone does.

1How well do you understand how a zipper works?

Your rating, from 1 (not at all) to 7 (completely)

2Now explain it, step by step, out loud. What does the slider do to the teeth? What locks them together?

Tried it? See how people did

In a Yale study, people first rated their understanding of devices like this 3.9 out of 7 on average. After trying to explain one, 2.5. Explaining shows you the gap, and the gap is where curiosity starts.

How a zipper works: the slider's Y-shaped channel squeezes the two rows of teeth together at an angle, so the bump on each tooth slips into the hollow of the tooth opposite and locks. Pulled the other way, the wedge inside the slider pries them apart.

  • People rated how well they understand everyday devices such as a zipper. After trying to explain one step by step, their rating fell from 3.9 to 2.5 out of 7.

    Rozenblit & Keil, 2002
  • Asked to draw a bicycle's pedals, chain and frame, 44% of adults made a serious mistake, most often a chain looped round both wheels.

    Lawson, 2006

Careful: seeing a mechanism is not the same as understanding it. That is why the loop asks you to predict and to compare, not only to watch.

Step 2 · How does that work?

One layer at a time.

Complex things are built in layers, so they are easiest to understand in layers: one idea, one picture, then the question that opens the next.

  1. Outside sound
  2. Microphone
  3. Digital signal
  4. Processor
  5. Opposite waveform
  6. Speaker
  7. Interference
  8. Quieter sound
What Layerfall does

Each layer teaches one idea, starts from the step before, explains a hard word before using it, and ends with the question that opens the next: How does THAT part work? Every layer is a picture first, and it moves when something in it changes.

Step 3 · How does that part work?

You choose the depth.

What helps a beginner can hold back an expert. So every layer is true at three depths, and you pick the one you need.

How do noise-cancelling headphones work?

Your headphones play a second sound: the noise, turned upside down. The two cancel.

Microphones on each ear cup pick up the noise. A chip works out the opposite wave, and the speaker plays it in time to meet the noise at your ear. It works best on steady, low sounds, like an engine's hum.

The anti-noise is the noise shifted by half a cycle (180°). Where the two pressure waves overlap they add, by superposition, and largely cancel. Cancelling is strongest at low frequencies, where a wave is long compared with the delay through the microphone, chip and speaker.

  • What helps a beginner can hold back an expert. The right depth depends on what you already know.

    Kalyuga et al., 2003
  • “Any subject can be taught effectively in some intellectually honest form to any child at any stage of development.”

    Bruner, 1960
  • Students who knew baseball understood and remembered a baseball story better, whatever their reading level.

    Recht & Leslie, 1988
What Layerfall does

Surface gives the big idea in plain words. Deeper shows what is happening inside, every sentence resting on a checked fact. Technical gives the real physics, maths and engineering, with the sources.

Step 4 · What if?

Guess first. Then look.

Watching a demonstration teaches surprisingly little. Committing to a guess first creates the surprise that makes the answer stick.

What if?

What if the anti-noise for a steady hum arrives half a wave late?

Your guess
Made your guess? Show me

Louder. Half a wave late, the flipped wave lines up crest with crest, so the two add up instead of cancelling. That is why the chip has to be fast.

Two waves in step add up to a bigger wave
Students who explained a physics demonstration correctly

At the end of the course

  • Never saw it 22%
  • Watched it 24%
  • Predicted first 30%
  • Predicted and discussed 32%
What Layerfall does

What-if questions ask for your guess before the answer, answer only from checked facts, and name the common wrong answer. A quick prediction, never a long struggle on your own.

Step 5 · Where else?

Learn it once. Spot it everywhere.

People rarely notice that two systems share a principle, until someone asks them to compare.

People who used an idea from one case to solve another

A story that held the answer

  • No hint 20%
  • Told to use the story 92%

Two cases with the same idea

  • Studied one at a time 19%
  • Compared side by side 48%
  • Only 20% of people used a story they had just read to solve a new problem with the same answer. Given a hint to use the story, 92% solved it.

    Gick & Holyoak, 1980
  • Comparing two cases side by side more than doubled how often people used the idea they shared: 48% against 19%.

    Gentner, Loewenstein & Thompson, 2003
  • Experts sort problems by the principle underneath. Beginners sort them by what they look like.

    Chi, Feltovich & Glaser, 1981
What Layerfall does

Every journey ends by showing the same principle in an unrelated system, and asks you to compare the two. Interference in your headphones turns up again in Wi-Fi, in radio telescopes and in light.

And again

Meet it again. Keep it for good.

An idea you meet once fades. An idea that keeps coming back, mixed in with others, stays.

What Layerfall does

Concepts come back across questions, mixed with others and spaced out over time, and challenges ask you to recall, not to reread.

Guided, never alone

Curiosity picks the route. We guide every step.

  1. A spark
  2. Held attention
  3. Your own interest
  4. A passion
What Layerfall does

You choose the question, the branch and the depth; inside it, every step is explained. A film sparks the interest, a journey holds it, and paths turn it into a subject of your own.

Truth is the product

Simple. Never false.

Simplifying never means making things up. Every explanation keeps three things apart.

  1. What really happens

    The physical or software mechanism that actually occurs, from checked sources.

  2. A useful simplification

    Said plainly and labelled as one. An analogy says where it stops being true.

  3. A picture of the invisible

    Drawn to make an unseen process understandable, and never mistaken for the thing itself.

Every fact, checked

Don't trust us. Check it.

Every number on this page comes from one of these studies.

  1. Graesser, A. C., & Person, N. K. (1994). Question asking during tutoring. American Educational Research Journal, 31(1), 104–137.

    doi.org/10.3102/00028312031001104
  2. Engel, S. (2011). Children's need to know: curiosity in schools. Harvard Educational Review, 81(4), 625–645.

    doi.org/10.17763/haer.81.4.h054131316473115
  3. Calderon, V. J., & Yu, D. (2017). Student enthusiasm falls as high school graduation nears. Gallup.

    news.gallup.com/opinion/gallup/211631/student-enthusiasm-falls-high-school-graduation-nears.aspx
  4. Gottfried, A. E., Fleming, J. S., & Gottfried, A. W. (2001). Continuity of academic intrinsic motivation from childhood through late adolescence. Journal of Educational Psychology, 93(1), 3–13.

    doi.org/10.1037/0022-0663.93.1.3
  5. Frazier, B. N., Gelman, S. A., & Wellman, H. M. (2009). Preschoolers' search for explanatory information within adult–child conversation. Child Development, 80(6), 1592–1611.

    doi.org/10.1111/j.1467-8624.2009.01356.x
  6. von Stumm, S., Hell, B., & Chamorro-Premuzic, T. (2011). The hungry mind: intellectual curiosity is the third pillar of academic performance. Perspectives on Psychological Science, 6(6), 574–588.

    doi.org/10.1177/1745691611421204
  7. Shah, P. E., Weeks, H. M., Richards, B., & Kaciroti, N. (2018). Early childhood curiosity and kindergarten reading and math academic achievement. Pediatric Research, 84, 380–386.

    doi.org/10.1038/s41390-018-0039-3
  8. Loewenstein, G. (1994). The psychology of curiosity: a review and reinterpretation. Psychological Bulletin, 116(1), 75–98.

    doi.org/10.1037/0033-2909.116.1.75
  9. Kang, M. J., Hsu, M., Krajbich, I. M., Loewenstein, G., McClure, S. M., Wang, J. T., & Camerer, C. F. (2009). The wick in the candle of learning. Psychological Science, 20(8), 963–973.

    doi.org/10.1111/j.1467-9280.2009.02402.x
  10. Gruber, M. J., Gelman, B. D., & Ranganath, C. (2014). States of curiosity modulate hippocampus-dependent learning via the dopaminergic circuit. Neuron, 84(2), 486–496.

    doi.org/10.1016/j.neuron.2014.08.060
  11. St. Hilaire, K. J., Chan, J. C. K., & Ahn, D. (2024). Guessing as a learning intervention: a meta-analytic review of the prequestion effect. Psychonomic Bulletin & Review, 31(2), 411–441.

    doi.org/10.3758/s13423-023-02353-8
  12. Rozenblit, L., & Keil, F. (2002). The misunderstood limits of folk science: an illusion of explanatory depth. Cognitive Science, 26(5), 521–562.

    doi.org/10.1207/s15516709cog2605_1
  13. Lawson, R. (2006). The science of cycology: failures to understand how everyday objects work. Memory & Cognition, 34(8), 1667–1675.

    doi.org/10.3758/BF03195929
  14. Simon, H. A. (1962). The architecture of complexity. Proceedings of the American Philosophical Society, 106(6), 467–482.

    jstor.org/stable/985254
  15. Cowan, N. (2001). The magical number 4 in short-term memory. Behavioral and Brain Sciences, 24(1), 87–185.

    doi.org/10.1017/S0140525X01003922
  16. Mayer, R. E. (2021). Multimedia Learning (3rd ed.). Cambridge University Press; effect sizes as tabulated in Mayer, R. E. (2024), Educational Psychology Review, 36, 8.

    doi.org/10.1007/s10648-023-09842-1
  17. Höffler, T. N., & Leutner, D. (2007). Instructional animation versus static pictures: a meta-analysis. Learning and Instruction, 17(6), 722–738.

    doi.org/10.1016/j.learninstruc.2007.09.013
  18. Standing, L. (1973). Learning 10,000 pictures. Quarterly Journal of Experimental Psychology, 25(2), 207–222.

    doi.org/10.1080/14640747308400340
  19. Kalyuga, S., Ayres, P., Chandler, P., & Sweller, J. (2003). The expertise reversal effect. Educational Psychologist, 38(1), 23–31.

    doi.org/10.1207/S15326985EP3801_4
  20. Bruner, J. S. (1960). The Process of Education. Harvard University Press.

  21. Recht, D. R., & Leslie, L. (1988). Effect of prior knowledge on good and poor readers' memory of text. Journal of Educational Psychology, 80(1), 16–20.

    doi.org/10.1037/0022-0663.80.1.16
  22. Crouch, C. H., Fagen, A. P., Callan, J. P., & Mazur, E. (2004). Classroom demonstrations: learning tools or entertainment? American Journal of Physics, 72(6), 835–838.

    doi.org/10.1119/1.1707018
  23. Brod, G., Hasselhorn, M., & Bunge, S. A. (2018). When generating a prediction boosts learning: the element of surprise. Learning and Instruction, 55, 22–31.

    doi.org/10.1016/j.learninstruc.2018.01.013
  24. Stahl, A. E., & Feigenson, L. (2015). Observing the unexpected enhances infants' learning and exploration. Science, 348(6230), 91–94.

    doi.org/10.1126/science.aaa3799
  25. Schroeder, N. L., & Kucera, A. C. (2022). Refutation text facilitates learning: a meta-analysis of between-subjects experiments. Educational Psychology Review, 34(2), 957–987.

    doi.org/10.1007/s10648-021-09656-z
  26. Gick, M. L., & Holyoak, K. J. (1980). Analogical problem solving. Cognitive Psychology, 12(3), 306–355.

    doi.org/10.1016/0010-0285(80)90013-4
  27. Gentner, D., Loewenstein, J., & Thompson, L. (2003). Learning and transfer: a general role for analogical encoding. Journal of Educational Psychology, 95(2), 393–408.

    doi.org/10.1037/0022-0663.95.2.393
  28. Chi, M. T. H., Feltovich, P. J., & Glaser, R. (1981). Categorization and representation of physics problems by experts and novices. Cognitive Science, 5(2), 121–152.

    doi.org/10.1207/s15516709cog0502_2
  29. Cepeda, N. J., Pashler, H., Vul, E., Wixted, J. T., & Rohrer, D. (2006). Distributed practice in verbal recall tasks. Psychological Bulletin, 132(3), 354–380.

    doi.org/10.1037/0033-2909.132.3.354
  30. Roediger, H. L., & Karpicke, J. D. (2006). Test-enhanced learning. Psychological Science, 17(3), 249–255.

    doi.org/10.1111/j.1467-9280.2006.01693.x
  31. Rohrer, D., Dedrick, R. F., Hartwig, M. K., & Cheung, C.-N. (2020). A randomized controlled trial of interleaved mathematics practice. Journal of Educational Psychology, 112(1), 40–52.

    doi.org/10.1037/edu0000367
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    doi.org/10.1037/a0021017
  33. Patall, E. A., Cooper, H., & Robinson, J. C. (2008). The effects of choice on intrinsic motivation and related outcomes. Psychological Bulletin, 134(2), 270–300.

    doi.org/10.1037/0033-2909.134.2.270
  34. Hidi, S., & Renninger, K. A. (2006). The four-phase model of interest development. Educational Psychologist, 41(2), 111–127.

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